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Engineering Case Studies | Dave Lim

Backend architecture and distributed system case studies demonstrating scalable TypeScript/Node.js design, event-driven processing, and production-grade engineering discipline.

Laughnya – Humor & Community Platform

Laughnya – Humor & Community Platform

A community-driven humor platform designed to collect and share hilarious stories inspired by history, culture, and everyday life. Built as a scalable content platform with support for user submissions, threaded discussions, reactions (likes/dislikes), and community groups. The system is designed with flexible schema modeling, moderation workflows, and engagement tracking to support large-scale social interaction.

NestJSNextJSTypeScriptPostgreSQLPrismaJWT AuthCommunity System
Secure GPT Gateway (AI Governance Control Plane)/(In Development)

Secure GPT Gateway (AI Governance Control Plane)/(In Development)

An enterprise-grade LLM mediation layer designed to enforce policy, audit AI interactions, and provide deterministic control over external language model usage. Implements versioned rule bundles, transactional activation, idempotent request handling, structured audit logging, and provider-agnostic LLM abstraction to simulate production-grade AI governance in regulated environments.

NestJSTypeScriptPostgreSQLPrismaRBACDocker
Commission Rule Engine (In Development)

Commission Rule Engine (In Development)

A configurable financial calculation engine modeling hierarchical payouts, rank qualification, and deterministic cut-off processing. Designed with modular rule sequencing, idempotent batch execution, and audit-ready payout generation to simulate production-grade settlement systems.

NestJSTypeScriptMySQLBatch ProcessingDocker
XP Queue System

XP Queue System

An event-driven backend service engineered to process high-volume activity streams and distribute XP deterministically at scale. Implements idempotent consumers, delayed retries, sharding strategies, and Dead Letter Queue (DLQ) handling to maintain throughput stability under burst traffic. Designed with message durability, back-pressure awareness, and failure isolation to simulate production-grade distributed processing patterns.

RabbitMQNestJSDockerMySQLEC2
People Tap Game

People Tap Game

A production-grade backend platform featuring real-time XP accrual, active/idle income mechanics, skill trees, quest systems, and competitive leaderboards. Designed to validate event-driven pipelines, ranking recalculation strategies, and data consistency under concurrent writes. Emphasizes deterministic state transitions, eventual consistency trade-offs, and scalable progression modeling for high-engagement systems.

NestJSRabbitMQMySQLTypeORMAWS EC2
Block Blast-Inspired Mobile Game

Block Blast-Inspired Mobile Game

A mobile game prototype exploring rankings, virtual economy, and reward loops. Used as a sandbox for system design experiments around leaderboards, event tracking, and scalable backend integration.

React NativeUnityTypeScriptFirebase